Light-Lock is a game created for the Experimental Gameplay project of January, 2010. The task was to design a game in seven days; one which used precisely '100 Things'. Here, I may have bent the rules slightly. There are, at any given time, exactly 100 things on the screen, but many of those 'things' are the tiny streaks of light that fill the background. Hopefully this broad interpretation of 'thing'-ness isn't offensive to your sensibilities. Enjoy!

LightLock

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